Texture 2003
The 3rd international workshop on texture analysis and synthesis

  17 Oct  2003
 co-located and in conjunction with


Texture is a key but somewhat elusive concept used within computer vision & computer graphics. It has often been treated as a 2D planar pattern. However, recently there has been considerable interest in capturing, analysing, and synthesizing 3D surface and volumetric textures under varying illumination and viewpoint conditions. This is naturally bringing about a convergence between a number of normally separate research areas.

The objective of this workshop therefore, was to bring together researchers in the fields of:

  • texture synthesis (modelling, generation, rendering, coding etc.)
  • texture analysis (classification, segmentation, etc.) 
  • visual geometry (shape from texture etc.) 
  • texture applications

Abstracts and papers 

Proceedings front-pages (containing contents and page numbers)

ISBN 1-904410-11-1

Technical Scope

Papers were invited but not limited to the following topics:


  • Image texture modelling, coding, synthesis, generation, rendering, and relighting
  • Shape from texture, viewpoint effects and invariants;
  • Texture classification, segmentation, defect detection, and image retrieval
  • Classifier & feature design
  • Illumination effects and invariants
  • Colour texture, colour invariants
  • Capture and analysis of three-dimensional surface and volumetric textures


  • Augmented/virtual reality
  • Interactive entertainment and e-commerce
  • Film and video post production
  • Textiles, virtual catalogues, garment design etc.
  • Medical
  • Remote sensing
  • Industrial inspection
  • Robotics

Programme Committee

Hans Burkhardt, Freiburg, Germany
Andrew Calway, Bristol, UK
Mike Chantler, Heriot-Watt, Edinburgh, Scotland
Antonio Criminisi, Microsoft, Cambridge, UK
Dmitry Chetverikov, Budapest, Hungary
Kristin Dana, Rutgers University, USA
Sébastien Deguy, Allegorithmic, Clermont-Ferrand, France
Alexei (Alyosha) Efros, Berkeley, USA
Jan-Mark Geusebroek, Amsterdam, Netherlands
Georgy Gimelfarb, Auckland, New Zealand.
Edwin Hancock, York, UK
Yanxi Liu, CMU, USA
Ged McGunnigle,
CTR, Austria.
Tom Malzbender, HP Labs, USA
Shree Nayar, Columbia Uni., USA
Maria Petrou, Surrey, UK
Matti Pietikäinen, Oulu, Finland
Harry Shum, Microsoft Research, China
Luc Van Gool, ETH Zurich, Switzerland & K.U. Leuven, Belgium
Ying Nian Wu, UCLA, USA
Yizhou Yu, Illinois, USA
Alexey Zalesny, ETH Zurich, Switzerland
Song Chun Zhu, UCLA, USA
Andrew Zisserman, Oxford, UK

Further Information

For further information contact Mike Chantler texture lab on +44 131 451 3328 or M.J.Chantler@hw.ac.uk


Other Texture Workshops

Texture 99, Oulu, Finland
Texture2002, Copenhagen, Denmark
Texture2005, Beijing, China