\nIvan Rabascall<\/td>\n | Uncalibrated Photometric Stereo for 3D Surface Texture Recovery<\/strong> \nResearch Memorandum RM\/02\/02<\/strong>, May 2003, School of Mathematical & Computer Sciences<\/strong>Abstract \n<\/strong>This dissertation presents the method of uncalibrated photometric stereo for estimating the surface normal and the reflectance field without a priori knowledge of the light-source direction or the light-source intensity.In this method, assuming only that the object’s surface is Lambertian, the surface normal, and the surface reflectance, the light-source direction, and the light-source intensity can be determined simultaneously.<\/td>\n <\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\n\n\n\nRelated PhDs \n<\/strong><\/div>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\n\n\nAuthor<\/strong><\/td>\n\n Description<\/strong><\/div>\n<\/td>\nDownload<\/strong><\/td>\n<\/tr>\n\nL. M. Linnett<\/td>\n | Multi-Texture Image Segmentation<\/strong>Please note, this PhD was not written by a member of the Texture Lab. It was written in the Department of Electrical and Electronic Engineering at Heriot-Watt University and supervised by Professor G. T. Russell. This thesis is provided here as it acted as the motivation for much of the work presented, in particular the use of <\/em>1 \/ f \u03b2<\/sup>noise processes and surfaces.<\/em> | | | | | | |