/* --------------------------------------------------------------------------- * * (c) The GHC Team, 1998-2006 * * Asynchronous exceptions * * --------------------------------------------------------------------------*/ #include "PosixSource.h" #include "Rts.h" #include "sm/Storage.h" #include "Threads.h" #include "Trace.h" #include "RaiseAsync.h" #include "Schedule.h" #include "Updates.h" #include "STM.h" #include "sm/Sanity.h" #include "Profiling.h" #if defined(mingw32_HOST_OS) #include "win32/IOManager.h" #endif static void raiseAsync (Capability *cap, StgTSO *tso, StgClosure *exception, rtsBool stop_at_atomically, StgUpdateFrame *stop_here); static void removeFromQueues(Capability *cap, StgTSO *tso); static void blockedThrowTo (Capability *cap, StgTSO *source, StgTSO *target); static void performBlockedException (Capability *cap, StgTSO *source, StgTSO *target); /* ----------------------------------------------------------------------------- throwToSingleThreaded This version of throwTo is safe to use if and only if one of the following holds: - !THREADED_RTS - all the other threads in the system are stopped (eg. during GC). - we surely own the target TSO (eg. we just took it from the run queue of the current capability, or we are running it). It doesn't cater for blocking the source thread until the exception has been raised. -------------------------------------------------------------------------- */ void throwToSingleThreaded(Capability *cap, StgTSO *tso, StgClosure *exception) { throwToSingleThreaded_(cap, tso, exception, rtsFalse); } void throwToSingleThreaded_(Capability *cap, StgTSO *tso, StgClosure *exception, rtsBool stop_at_atomically) { // Thread already dead? if (tso->what_next == ThreadComplete || tso->what_next == ThreadKilled) { return; } // Remove it from any blocking queues removeFromQueues(cap,tso); raiseAsync(cap, tso, exception, stop_at_atomically, NULL); } void suspendComputation(Capability *cap, StgTSO *tso, StgUpdateFrame *stop_here) { // Thread already dead? if (tso->what_next == ThreadComplete || tso->what_next == ThreadKilled) { return; } // Remove it from any blocking queues removeFromQueues(cap,tso); raiseAsync(cap, tso, NULL, rtsFalse, stop_here); } /* ----------------------------------------------------------------------------- throwTo This function may be used to throw an exception from one thread to another, during the course of normal execution. This is a tricky task: the target thread might be running on another CPU, or it may be blocked and could be woken up at any point by another CPU. We have some delicate synchronisation to do. There is a completely safe fallback scheme: it is always possible to just block the source TSO on the target TSO's blocked_exceptions queue. This queue is locked using lockTSO()/unlockTSO(). It is checked at regular intervals: before and after running a thread (schedule() and threadPaused() respectively), and just before GC (scheduleDoGC()). Activating a thread on this queue should be done using maybePerformBlockedException(): this is done in the context of the target thread, so the exception can be raised eagerly. This fallback scheme works even if the target thread is complete or killed: scheduleDoGC() will discover the blocked thread before the target is GC'd. Blocking the source thread on the target thread's blocked_exception queue is also employed when the target thread is currently blocking exceptions (ie. inside Control.Exception.block). We could use the safe fallback scheme exclusively, but that wouldn't be ideal: most calls to throwTo would block immediately, possibly until the next GC, which might require the deadlock detection mechanism to kick in. So we try to provide promptness wherever possible. We can promptly deliver the exception if the target thread is: - runnable, on the same Capability as the source thread (because we own the run queue and therefore the target thread). - blocked, and we can obtain exclusive access to it. Obtaining exclusive access to the thread depends on how it is blocked. We must also be careful to not trip over threadStackOverflow(), which might be moving the TSO to enlarge its stack. lockTSO()/unlockTSO() are used here too. Returns: THROWTO_SUCCESS exception was raised, ok to continue THROWTO_BLOCKED exception was not raised; block the source thread then call throwToReleaseTarget() when the source thread is properly tidied away. -------------------------------------------------------------------------- */ nat throwTo (Capability *cap, // the Capability we hold StgTSO *source, // the TSO sending the exception StgTSO *target, // the TSO receiving the exception StgClosure *exception, // the exception closure /*[out]*/ void **out USED_IF_THREADS) { StgWord status; // follow ThreadRelocated links in the target first while (target->what_next == ThreadRelocated) { target = target->_link; // No, it might be a WHITEHOLE: // ASSERT(get_itbl(target)->type == TSO); } debugTrace(DEBUG_sched, "throwTo: from thread %lu to thread %lu", (unsigned long)source->id, (unsigned long)target->id); #ifdef DEBUG traceThreadStatus(DEBUG_sched, target); #endif goto check_target; retry: debugTrace(DEBUG_sched, "throwTo: retrying..."); check_target: // Thread already dead? if (target->what_next == ThreadComplete || target->what_next == ThreadKilled) { return THROWTO_SUCCESS; } status = target->why_blocked; switch (status) { case NotBlocked: /* if status==NotBlocked, and target->cap == cap, then we own this TSO and can raise the exception. How do we establish this condition? Very carefully. Let P = (status == NotBlocked) Q = (tso->cap == cap) Now, if P & Q are true, then the TSO is locked and owned by this capability. No other OS thread can steal it. If P==0 and Q==1: the TSO is blocked, but attached to this capabilty, and it can be stolen by another capability. If P==1 and Q==0: the TSO is runnable on another capability. At any time, the TSO may change from runnable to blocked and vice versa, while it remains owned by another capability. Suppose we test like this: p = P q = Q if (p && q) ... this is defeated by another capability stealing a blocked TSO from us to wake it up (Schedule.c:unblockOne()). The other thread is doing Q = 0 P = 1 assuming arbitrary reordering, we could see this interleaving: start: P==0 && Q==1 P = 1 p = P q = Q Q = 0 if (p && q) ... so we need a memory barrier: p = P mb() q = Q if (p && q) ... this avoids the problematic case. There are other cases to consider, but this is the tricky one. Note that we must be sure that unblockOne() does the writes in the correct order: Q before P. The memory barrier ensures that if we have seen the write to P, we have also seen the write to Q. */ { Capability *target_cap; write_barrier(); target_cap = target->cap; if (target_cap == cap && (target->flags & TSO_BLOCKEX) == 0) { // It's on our run queue and not blocking exceptions raiseAsync(cap, target, exception, rtsFalse, NULL); return THROWTO_SUCCESS; } else { // Otherwise, just block on the blocked_exceptions queue // of the target thread. The queue will get looked at // soon enough: it is checked before and after running a // thread, and during GC. lockTSO(target); // Avoid race with threadStackOverflow, which may have // just moved this TSO. if (target->what_next == ThreadRelocated) { unlockTSO(target); target = target->_link; goto retry; } // check again for ThreadComplete and ThreadKilled. This // cooperates with scheduleHandleThreadFinished to ensure // that we never miss any threads that are throwing an // exception to a thread in the process of terminating. if (target->what_next == ThreadComplete || target->what_next == ThreadKilled) { unlockTSO(target); return THROWTO_SUCCESS; } blockedThrowTo(cap,source,target); *out = target; return THROWTO_BLOCKED; } } case BlockedOnMVar: { /* To establish ownership of this TSO, we need to acquire a lock on the MVar that it is blocked on. */ StgMVar *mvar; StgInfoTable *info USED_IF_THREADS; mvar = (StgMVar *)target->block_info.closure; // ASSUMPTION: tso->block_info must always point to a // closure. In the threaded RTS it does. switch (get_itbl(mvar)->type) { case MVAR_CLEAN: case MVAR_DIRTY: break; default: goto retry; } info = lockClosure((StgClosure *)mvar); if (target->what_next == ThreadRelocated) { target = target->_link; unlockClosure((StgClosure *)mvar,info); goto retry; } // we have the MVar, let's check whether the thread // is still blocked on the same MVar. if (target->why_blocked != BlockedOnMVar || (StgMVar *)target->block_info.closure != mvar) { unlockClosure((StgClosure *)mvar, info); goto retry; } if ((target->flags & TSO_BLOCKEX) && ((target->flags & TSO_INTERRUPTIBLE) == 0)) { lockClosure((StgClosure *)target); blockedThrowTo(cap,source,target); unlockClosure((StgClosure *)mvar, info); *out = target; return THROWTO_BLOCKED; // caller releases TSO } else { removeThreadFromMVarQueue(cap, mvar, target); raiseAsync(cap, target, exception, rtsFalse, NULL); unblockOne(cap, target); unlockClosure((StgClosure *)mvar, info); return THROWTO_SUCCESS; } } case BlockedOnBlackHole: { ACQUIRE_LOCK(&sched_mutex); // double checking the status after the memory barrier: if (target->why_blocked != BlockedOnBlackHole) { RELEASE_LOCK(&sched_mutex); goto retry; } if (target->flags & TSO_BLOCKEX) { lockTSO(target); blockedThrowTo(cap,source,target); RELEASE_LOCK(&sched_mutex); *out = target; return THROWTO_BLOCKED; // caller releases TSO } else { removeThreadFromQueue(cap, &blackhole_queue, target); raiseAsync(cap, target, exception, rtsFalse, NULL); unblockOne(cap, target); RELEASE_LOCK(&sched_mutex); return THROWTO_SUCCESS; } } case BlockedOnException: { StgTSO *target2; StgInfoTable *info; /* To obtain exclusive access to a BlockedOnException thread, we must call lockClosure() on the TSO on which it is blocked. Since the TSO might change underneath our feet, after we call lockClosure() we must check that (a) the closure we locked is actually a TSO (b) the original thread is still BlockedOnException, (c) the original thread is still blocked on the TSO we locked and (d) the target thread has not been relocated. We synchronise with threadStackOverflow() (which relocates threads) using lockClosure()/unlockClosure(). */ target2 = target->block_info.tso; info = lockClosure((StgClosure *)target2); if (info != &stg_TSO_info) { unlockClosure((StgClosure *)target2, info); goto retry; } if (target->what_next == ThreadRelocated) { target = target->_link; unlockTSO(target2); goto retry; } if (target2->what_next == ThreadRelocated) { target->block_info.tso = target2->_link; unlockTSO(target2); goto retry; } if (target->why_blocked != BlockedOnException || target->block_info.tso != target2) { unlockTSO(target2); goto retry; } /* Now we have exclusive rights to the target TSO... If it is blocking exceptions, add the source TSO to its blocked_exceptions queue. Otherwise, raise the exception. */ if ((target->flags & TSO_BLOCKEX) && ((target->flags & TSO_INTERRUPTIBLE) == 0)) { lockTSO(target); blockedThrowTo(cap,source,target); unlockTSO(target2); *out = target; return THROWTO_BLOCKED; } else { removeThreadFromQueue(cap, &target2->blocked_exceptions, target); raiseAsync(cap, target, exception, rtsFalse, NULL); unblockOne(cap, target); unlockTSO(target2); return THROWTO_SUCCESS; } } case BlockedOnSTM: lockTSO(target); // Unblocking BlockedOnSTM threads requires the TSO to be // locked; see STM.c:unpark_tso(). if (target->why_blocked != BlockedOnSTM) { unlockTSO(target); goto retry; } if ((target->flags & TSO_BLOCKEX) && ((target->flags & TSO_INTERRUPTIBLE) == 0)) { blockedThrowTo(cap,source,target); *out = target; return THROWTO_BLOCKED; } else { raiseAsync(cap, target, exception, rtsFalse, NULL); unblockOne(cap, target); unlockTSO(target); return THROWTO_SUCCESS; } case BlockedOnCCall: case BlockedOnCCall_NoUnblockExc: // I don't think it's possible to acquire ownership of a // BlockedOnCCall thread. We just assume that the target // thread is blocking exceptions, and block on its // blocked_exception queue. lockTSO(target); if (target->why_blocked != BlockedOnCCall && target->why_blocked != BlockedOnCCall_NoUnblockExc) { unlockTSO(target); goto retry; } blockedThrowTo(cap,source,target); *out = target; return THROWTO_BLOCKED; #ifndef THREADEDED_RTS case BlockedOnRead: case BlockedOnWrite: case BlockedOnDelay: #if defined(mingw32_HOST_OS) case BlockedOnDoProc: #endif if ((target->flags & TSO_BLOCKEX) && ((target->flags & TSO_INTERRUPTIBLE) == 0)) { blockedThrowTo(cap,source,target); return THROWTO_BLOCKED; } else { removeFromQueues(cap,target); raiseAsync(cap, target, exception, rtsFalse, NULL); return THROWTO_SUCCESS; } #endif default: barf("throwTo: unrecognised why_blocked value"); } barf("throwTo"); } // Block a TSO on another TSO's blocked_exceptions queue. // Precondition: we hold an exclusive lock on the target TSO (this is // complex to achieve as there's no single lock on a TSO; see // throwTo()). static void blockedThrowTo (Capability *cap, StgTSO *source, StgTSO *target) { debugTrace(DEBUG_sched, "throwTo: blocking on thread %lu", (unsigned long)target->id); setTSOLink(cap, source, target->blocked_exceptions); target->blocked_exceptions = source; dirty_TSO(cap,target); // we modified the blocked_exceptions queue source->block_info.tso = target; write_barrier(); // throwTo_exception *must* be visible if BlockedOnException is. source->why_blocked = BlockedOnException; } #ifdef THREADED_RTS void throwToReleaseTarget (void *tso) { unlockTSO((StgTSO *)tso); } #endif /* ----------------------------------------------------------------------------- Waking up threads blocked in throwTo There are two ways to do this: maybePerformBlockedException() will perform the throwTo() for the thread at the head of the queue immediately, and leave the other threads on the queue. maybePerformBlockedException() also checks the TSO_BLOCKEX flag before raising an exception. awakenBlockedExceptionQueue() will wake up all the threads in the queue, but not perform any throwTo() immediately. This might be more appropriate when the target thread is the one actually running (see Exception.cmm). Returns: non-zero if an exception was raised, zero otherwise. -------------------------------------------------------------------------- */ int maybePerformBlockedException (Capability *cap, StgTSO *tso) { StgTSO *source; if (tso->what_next == ThreadComplete || tso->what_next == ThreadFinished) { if (tso->blocked_exceptions != END_TSO_QUEUE) { awakenBlockedExceptionQueue(cap,tso); return 1; } else { return 0; } } if (tso->blocked_exceptions != END_TSO_QUEUE && (tso->flags & TSO_BLOCKEX) != 0) { debugTrace(DEBUG_sched, "throwTo: thread %lu has blocked exceptions but is inside block", (unsigned long)tso->id); } if (tso->blocked_exceptions != END_TSO_QUEUE && ((tso->flags & TSO_BLOCKEX) == 0 || ((tso->flags & TSO_INTERRUPTIBLE) && interruptible(tso)))) { // Lock the TSO, this gives us exclusive access to the queue lockTSO(tso); // Check the queue again; it might have changed before we // locked it. if (tso->blocked_exceptions == END_TSO_QUEUE) { unlockTSO(tso); return 0; } // We unblock just the first thread on the queue, and perform // its throw immediately. source = tso->blocked_exceptions; performBlockedException(cap, source, tso); tso->blocked_exceptions = unblockOne_(cap, source, rtsFalse/*no migrate*/); unlockTSO(tso); return 1; } return 0; } // awakenBlockedExceptionQueue(): Just wake up the whole queue of // blocked exceptions and let them try again. void awakenBlockedExceptionQueue (Capability *cap, StgTSO *tso) { lockTSO(tso); awakenBlockedQueue(cap, tso->blocked_exceptions); tso->blocked_exceptions = END_TSO_QUEUE; unlockTSO(tso); } static void performBlockedException (Capability *cap, StgTSO *source, StgTSO *target) { StgClosure *exception; fprintf(stderr,"\n\n This is why is blocked %d\n\n", source->why_blocked); ASSERT(source->why_blocked == BlockedOnException); ASSERT(source->block_info.tso->id == target->id); ASSERT(source->sp[0] == (StgWord)&stg_block_throwto_info); ASSERT(((StgTSO *)source->sp[1])->id == target->id); // check ids not pointers, because the thread might be relocated exception = (StgClosure *)source->sp[2]; throwToSingleThreaded(cap, target, exception); source->sp += 3; } /* ----------------------------------------------------------------------------- Remove a thread from blocking queues. This is for use when we raise an exception in another thread, which may be blocked. Precondition: we have exclusive access to the TSO, via the same set of conditions as throwToSingleThreaded() (c.f.). -------------------------------------------------------------------------- */ static void removeFromQueues(Capability *cap, StgTSO *tso) { switch (tso->why_blocked) { case NotBlocked: return; case BlockedOnSTM: // Be careful: nothing to do here! We tell the scheduler that the // thread is runnable and we leave it to the stack-walking code to // abort the transaction while unwinding the stack. We should // perhaps have a debugging test to make sure that this really // happens and that the 'zombie' transaction does not get // committed. goto done; case BlockedOnMVar: removeThreadFromMVarQueue(cap, (StgMVar *)tso->block_info.closure, tso); goto done; case BlockedOnBlackHole: removeThreadFromQueue(cap, &blackhole_queue, tso); goto done; case BlockedOnException: { StgTSO *target = tso->block_info.tso; // NO: when called by threadPaused(), we probably have this // TSO already locked (WHITEHOLEd) because we just placed // ourselves on its queue. // ASSERT(get_itbl(target)->type == TSO); while (target->what_next == ThreadRelocated) { target = target->_link; } removeThreadFromQueue(cap, &target->blocked_exceptions, tso); goto done; } #if !defined(THREADED_RTS) case BlockedOnRead: case BlockedOnWrite: #if defined(mingw32_HOST_OS) case BlockedOnDoProc: #endif removeThreadFromDeQueue(cap, &blocked_queue_hd, &blocked_queue_tl, tso); #if defined(mingw32_HOST_OS) /* (Cooperatively) signal that the worker thread should abort * the request. */ abandonWorkRequest(tso->block_info.async_result->reqID); #endif goto done; case BlockedOnDelay: removeThreadFromQueue(cap, &sleeping_queue, tso); goto done; #endif #if defined(PARALLEL_RTS) case BlockedOnFetchMe: case BlockedOnFetchMe_NoSend: case BlockedOnRemoteFetch: return; #endif default: barf("removeFromQueues: %d", tso->why_blocked); } done: unblockOne(cap, tso); } /* ----------------------------------------------------------------------------- * raiseAsync() * * The following function implements the magic for raising an * asynchronous exception in an existing thread. * * We first remove the thread from any queue on which it might be * blocked. The possible blockages are MVARs and BLACKHOLE_BQs. * * We strip the stack down to the innermost CATCH_FRAME, building * thunks in the heap for all the active computations, so they can * be restarted if necessary. When we reach a CATCH_FRAME, we build * an application of the handler to the exception, and push it on * the top of the stack. * * How exactly do we save all the active computations? We create an * AP_STACK for every UpdateFrame on the stack. Entering one of these * AP_STACKs pushes everything from the corresponding update frame * upwards onto the stack. (Actually, it pushes everything up to the * next update frame plus a pointer to the next AP_STACK object. * Entering the next AP_STACK object pushes more onto the stack until we * reach the last AP_STACK object - at which point the stack should look * exactly as it did when we killed the TSO and we can continue * execution by entering the closure on top of the stack. * * We can also kill a thread entirely - this happens if either (a) the * exception passed to raiseAsync is NULL, or (b) there's no * CATCH_FRAME on the stack. In either case, we strip the entire * stack and replace the thread with a zombie. * * ToDo: in THREADED_RTS mode, this function is only safe if either * (a) we hold all the Capabilities (eg. in GC, or if there is only * one Capability), or (b) we own the Capability that the TSO is * currently blocked on or on the run queue of. * * -------------------------------------------------------------------------- */ static void raiseAsync(Capability *cap, StgTSO *tso, StgClosure *exception, rtsBool stop_at_atomically, StgUpdateFrame *stop_here) { StgRetInfoTable *info; StgPtr sp, frame; StgClosure *updatee; nat i; debugTrace(DEBUG_sched, "raising exception in thread %ld.", (long)tso->id); #if defined(PROFILING) /* * Debugging tool: on raising an exception, show where we are. * See also Exception.cmm:stg_raisezh. * This wasn't done for asynchronous exceptions originally; see #1450 */ if (RtsFlags.ProfFlags.showCCSOnException) { fprintCCS_stderr(tso->prof.CCCS); } #endif // mark it dirty; we're about to change its stack. dirty_TSO(cap, tso); sp = tso->sp; // ASSUMES: the thread is not already complete or dead. Upper // layers should deal with that. ASSERT(tso->what_next != ThreadComplete && tso->what_next != ThreadKilled); if (stop_here != NULL) { updatee = stop_here->updatee; } else { updatee = NULL; } // The stack freezing code assumes there's a closure pointer on // the top of the stack, so we have to arrange that this is the case... // if (sp[0] == (W_)&stg_enter_info) { sp++; } else { sp--; sp[0] = (W_)&stg_dummy_ret_closure; } frame = sp + 1; while (stop_here == NULL || frame < (StgPtr)stop_here) { // 1. Let the top of the stack be the "current closure" // // 2. Walk up the stack until we find either an UPDATE_FRAME or a // CATCH_FRAME. // // 3. If it's an UPDATE_FRAME, then make an AP_STACK containing the // current closure applied to the chunk of stack up to (but not // including) the update frame. This closure becomes the "current // closure". Go back to step 2. // // 4. If it's a CATCH_FRAME, then leave the exception handler on // top of the stack applied to the exception. // // 5. If it's a STOP_FRAME, then kill the thread. // // NB: if we pass an ATOMICALLY_FRAME then abort the associated // transaction info = get_ret_itbl((StgClosure *)frame); switch (info->i.type) { case UPDATE_FRAME: { StgAP_STACK * ap; nat words; // First build an AP_STACK consisting of the stack chunk above the // current update frame, with the top word on the stack as the // fun field. // words = frame - sp - 1; ap = (StgAP_STACK *)allocate(cap,AP_STACK_sizeW(words)); ap->size = words; ap->fun = (StgClosure *)sp[0]; sp++; for(i=0; i < (nat)words; ++i) { ap->payload[i] = (StgClosure *)*sp++; } SET_HDR(ap,&stg_AP_STACK_info, ((StgClosure *)frame)->header.prof.ccs /* ToDo */); TICK_ALLOC_UP_THK(words+1,0); //IF_DEBUG(scheduler, // debugBelch("sched: Updating "); // printPtr((P_)((StgUpdateFrame *)frame)->updatee); // debugBelch(" with "); // printObj((StgClosure *)ap); // ); if (((StgUpdateFrame *)frame)->updatee == updatee) { // If this update frame points to the same closure as // the update frame further down the stack // (stop_here), then don't perform the update. We // want to keep the blackhole in this case, so we can // detect and report the loop (#2783). ap = (StgAP_STACK*)updatee; } else { // Perform the update // TODO: this may waste some work, if the thunk has // already been updated by another thread. UPD_IND(((StgUpdateFrame *)frame)->updatee, (StgClosure *)ap); } sp += sizeofW(StgUpdateFrame) - 1; sp[0] = (W_)ap; // push onto stack frame = sp + 1; continue; //no need to bump frame } case STOP_FRAME: { // We've stripped the entire stack, the thread is now dead. tso->what_next = ThreadKilled; tso->sp = frame + sizeofW(StgStopFrame); return; } case CATCH_FRAME: // If we find a CATCH_FRAME, and we've got an exception to raise, // then build the THUNK raise(exception), and leave it on // top of the CATCH_FRAME ready to enter. // { #ifdef PROFILING StgCatchFrame *cf = (StgCatchFrame *)frame; #endif StgThunk *raise; if (exception == NULL) break; // we've got an exception to raise, so let's pass it to the // handler in this frame. // raise = (StgThunk *)allocate(cap,sizeofW(StgThunk)+1); TICK_ALLOC_SE_THK(1,0); SET_HDR(raise,&stg_raise_info,cf->header.prof.ccs); raise->payload[0] = exception; // throw away the stack from Sp up to the CATCH_FRAME. // sp = frame - 1; /* Ensure that async excpetions are blocked now, so we don't get * a surprise exception before we get around to executing the * handler. */ tso->flags |= TSO_BLOCKEX | TSO_INTERRUPTIBLE; /* Put the newly-built THUNK on top of the stack, ready to execute * when the thread restarts. */ sp[0] = (W_)raise; sp[-1] = (W_)&stg_enter_info; tso->sp = sp-1; tso->what_next = ThreadRunGHC; IF_DEBUG(sanity, checkTSO(tso)); return; } case ATOMICALLY_FRAME: if (stop_at_atomically) { ASSERT(tso->trec->enclosing_trec == NO_TREC); stmCondemnTransaction(cap, tso -> trec); tso->sp = frame - 2; // The ATOMICALLY_FRAME expects to be returned a // result from the transaction, which it stores in the // stack frame. Hence we arrange to return a dummy // result, so that the GC doesn't get upset (#3578). // Perhaps a better way would be to have a different // ATOMICALLY_FRAME instance for condemned // transactions, but I don't fully understand the // interaction with STM invariants. tso->sp[1] = (W_)&stg_NO_TREC_closure; tso->sp[0] = (W_)&stg_gc_unpt_r1_info; tso->what_next = ThreadRunGHC; return; } // Not stop_at_atomically... fall through and abort the // transaction. case CATCH_STM_FRAME: case CATCH_RETRY_FRAME: // IF we find an ATOMICALLY_FRAME then we abort the // current transaction and propagate the exception. In // this case (unlike ordinary exceptions) we do not care // whether the transaction is valid or not because its // possible validity cannot have caused the exception // and will not be visible after the abort. { StgTRecHeader *trec = tso -> trec; StgTRecHeader *outer = trec -> enclosing_trec; debugTrace(DEBUG_stm, "found atomically block delivering async exception"); stmAbortTransaction(cap, trec); stmFreeAbortedTRec(cap, trec); tso -> trec = outer; break; }; default: break; } // move on to the next stack frame frame += stack_frame_sizeW((StgClosure *)frame); } // if we got here, then we stopped at stop_here ASSERT(stop_here != NULL); }