#pragma once

using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Diagnostics;


namespace Ns2_Visual_Trace_File_Analyser {

	/// <summary>
	/// Summary for progressbar
	/// </summary>
	public ref class progressbar :  public System::ComponentModel::Component
	{
	public:
		progressbar(void)
		{
			InitializeComponent();
			//
			//TODO: Add the constructor code here
			//
		}
		progressbar(System::ComponentModel::IContainer ^container)
		{
			/// <summary>
			/// Required for Windows.Forms Class Composition Designer support
			/// </summary>

			container->Add(this);
			InitializeComponent();
		}

	protected:
		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		~progressbar()
		{
			if (components)
			{
				delete components;
			}
		}
	private: System::Windows::Forms::ProgressBar^  progressBar1;
	protected: 

	private:
		/// <summary>
		/// Required designer variable.
		/// </summary>
		System::ComponentModel::Container ^components;

#pragma region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		void InitializeComponent(void)
		{
			this->progressBar1 = (gcnew System::Windows::Forms::ProgressBar());
			// 
			// progressBar1
			// 
			this->progressBar1->Location = System::Drawing::Point(0, 0);
			this->progressBar1->Name = L"progressBar1";
			this->progressBar1->Size = System::Drawing::Size(100, 23);
			this->progressBar1->TabIndex = 0;
			this->progressBar1->Click += gcnew System::EventHandler(this, &progressbar::progressBar1_Click);

		}
#pragma endregion
	private: System::Void progressBar1_Click(System::Object^  sender, System::EventArgs^  e) {
			 }
	};
}
