3D Modelling & Animation

Module F21MA

Flash Builder 4
Video Tutorials

unit 5: collisions
 

Unit 1, Lab 1

Click and investigate the 'three buttons' application below.

Right-click to view source.

If you have difficulty with this there is a step-by-step guide below (note that you can change this video to high resolution).

 

If you need more help see 1 -4 below.

  1. View the video: "Create a New Flex Project in Flash Builder 4"
  2. If you want more detail at a slower pace view: Using Flash Builder (19:22)
  3. Then check out The web version of Tour de Flex.
  4. And go visit Flash Builder Workbench Basics

 

Unit 2, Lab 1

This just shows you how to download and compile a project from this website.

 

 

Unit 2, Lab 2

Part 1

Shows you how to load a directory of images into a Flash application

 

Unit 2, Lab 2 part 2

Turns the 'group' of images loaded above, into a simple flickbook animation using an 'enter frame' event handler.

 

After completing part 2 the project should look like this.                                  

Unit 2, Lab 2 part 3

Shows you move the flickbook across the screen and stop and start the walk behaviour using two buttons. If you want to start the project from this stage then right click the existing project, view the source and download the zip file.

 

Unit 2, Lab 2 part 4

Shows you how to use the buttons to select the fall and walk behaviour.

 

The final implementation of this project is here.

 

Unit 2, Lab 3

This lab shows you how to produce lots of animated characters by creating a Custom Component from our code and using this to create an Array of characters. The final implementation of this project is here.

Unit 2, Lab 3 part 1

 

Project as completed up until this stage is here

 

Unit 2, Lab 3 part 2

 

The final implementation of this project is here.

 

Unit 5 Collisions

Flex exam[ple:

Video introduction (quick walk through slides).

 

And for a video walk through of the application:

 

For more info on collision equations see Peters' book:

 

Project Specification

 

 

 

3D Modelling & Animation Module