F20GH - Game Development Group Project B

Course leader(s):

Aims

To improve student’s skills in design and development for the creation of industry-facing prototypes

Syllabus

1. Research novel game design idea

2. Design prototype of suitable scale and complexity

3. Develop prototype game to industry-expected standard

4. Playtest game and implement feedback

5. Present final prototype to stakeholders

Learning outcomes

By the end of the course, students should be able to do the following:

Further details

Curriculum explorer: Click here

SCQF Level: 10

Credits: 15