To introduce students to game engines and programming languages commonly used in industry
1. Research commonly used game engines in industry
2. Practice using industry-standard creation pipelines
3. Practice high level languages used in the games industry
4. Create small digital demo(s) based on previous design principles
5. Learn how to import content into game development pipelines
By the end of the course, students should be able to do the following:
Curriculum explorer: Click here
SCQF Level: 8
Credits: 15