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Cube Movement

In order to better understand how the pieces move in 3-dimensions, one should understand the concept of each square really being a 'cube'.

            ________
           /   /   /|
          /___/___/ |
          | e | f | |
      ____|___|___|/|
     /   /   /| c | /
    /___/___/ |___|/
    | b | a | /
    |___|___|/|
        | d | /
        |___|/


In this diagram, box A represents the 'box' the piece is in, resting on the bottom surface of the cube. Squares in boxes E and F represent squares on the next higher level, just as box D represents a box on a level below. Movement from A to B represents normal conventional movement. Movement from A to C would be termed a 'diagonal' move in conventional chess. Movement from A to D in 3-dimensional chess is no different than A to B, and is simply a straight-line move in a vertical direction. Movement from A to E is what is termed as a 'stair step'. For purposes of the king, E is a location adjacent to A, for it touches A at a line, and the move would be valid. You will find that a rook can also use the 'side-step' move, as well as the queen and pawns in certain cases. Movement from A to F employs all three dimensions. It is legal for the queen, king, and bishop, however, as F touches A at a point, and thus is an adjacent space. This will be explained below as well. This 3-dimensional move is termed a 'diagonal stair-step'.

  • King
  • Queen
  • Bishop
  • Rook
  • Knight
  • Pawn

  • hwloidl@dcs.gla.ac.uk

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